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Hi there, my name's Miss Toole, and this is Ted.
Ted and I love to write stories.
But today Ted's having a little bit of a problem and was wondering if we could help him solve the problem.
What do you think? Okay, Ted's problem is that sometimes when he goes out to play with his friends, they don't always let him play the game.
Gets himself a little bit sad.
What do you think Ted could do in order to solve the problem? I think, Ted, you should maybe ask your friends, can you join in their game, 'cause I think if your friends knew that you were feeling a bit sad, they would instantly let you play.
What do you think at home? What do you think Ted could do to solve his problem? Or, Ted, you could create your own fun game that everyone wants to come and join in with.
How does that sound? Oh, I'm glad that made you feel a little bit better.
And hopefully when Ted goes to play with his friends, he can have some fun.
But we have a song to sing to help us remember what to do if we have a problem, and I'd love for you to learn it at home.
So it goes like this.
♪ If you have a problem, I can lend a hand ♪ Can you join at home? ♪ If you have a problem, I can lend a hand ♪ We sing it twice.
♪ If you have a problem, I can lend your hand ♪ And then it says: ♪ We sometimes cannot solve them ♪ ♪ And we need our friends to help us ♪ ♪ If you have a problem, I can lend a hand ♪ Do you want to join in with that bit? ♪ We sometimes cannot solve them ♪ ♪ And we need a friend to help us ♪ ♪ If you have a problem, I can lend a hand ♪ We'll sing that song next time we have a problem, Ted, to remind us to come and ask our friends for help.
Now, in this lesson, you will also need a Teddy talk partner.
So when you go to get your resources, make sure you go and grab a Teddy bear as well.
Let's have a look at what we're going to be doing today.
In today's lesson, we are going to be looking at our misspellings.
We're then going to create a plot matrix because today we are becoming story writers, and we are going to create our very own story.
And then once we've created our plot matrix, we're going to have a go at telling our story.
So you are going to need an exercise book or piece of paper, a pencil or a pen, your fabulous brain, your amazing self, and don't forget your Teddy talk partner.
So go grab your resources now, and once you have them, press play to start today's lesson.
Today in spelling, we are going to be recapping some of our common exception words.
Now, can you remember another word for common exception words? They are called tricky words because we can't sound them out.
We've just got to know them.
So we look at the word, and we say the word.
Today, I am going to be saying the word and showing you on the screen, and then I'm going to get rid of the word, and I want you to have a go at writing it down at home, and then we'll check it again with the word onscreen.
So you'll need your pencil and your paper for this.
So we're going to look at the word first, and then I'll tell you to write it down.
I'll take it off the screen, and then we'll pop it back on so we can check our answer.
So the first word I'd like you to look at and say is go.
So look at the word, say the word.
Look, go.
You do it.
Look, go.
Right, now have a go at writing the word down for me, please.
Go! Write it down.
If you need time in between, you can pause and then press play again to carry on if you feel you've not had enough time to write down your words.
So the first word was go.
Let's have a look.
It's G-O, go.
Next word, by, by.
Have a go at writing it down now for me, by.
Remember, we looked and we say, and now we're going to have a go at writing it down, by.
Let's have a look.
B-Y, by.
Super, well done.
If you made a mistake, don't worry 'cause that's how we learn.
Just write it next to it correctly.
That's fine.
Let's have a look at our next spelling.
Here.
So look at it, say it.
Here, here, here, here.
We are over here doing our work, here.
Have a go at writing here down.
This is here to describe where somebody is.
I was going here, not this hear.
Here.
Let's have a look, here.
H-E-R-E, here.
Super, well done.
Next word, there, as in they are over there, the direction, there.
Look at it and say it.
There, there, there.
There, there, there.
There, there, there.
Super, now write the word down, there.
There, think about it as in over there.
It's very similar to here, as in over here.
There, T-H-E-R-E.
Say it with me.
It's an easy way to remember it.
T-H-E-R-E, there, super.
Next word, where.
And again you'll notice it's very similar to here and there.
We've got that H-E-R-E in the middle, but this one is where.
Where are you going? Where? Say it, where.
Say it again, where.
Write it down, where.
Where should we play football? Where? Are you ready? Where.
W-H-E-R-E.
And that H-E-R-E is our here, and it's also in there for the direction as well, so where.
Next word, school, school.
So have a look at it, and look and say.
Say school.
School, school, school.
School.
Right, have a go at writing this one down.
This is a tricky word.
I love to go to school and do my work.
In school, we look at super stories, school.
Let's have a look at how we spell it.
S-C-H-O-O-L.
S-C-H-O-O-L, school.
Next word, house, house.
So have a go, house.
Look at it and say it, house.
House, house, house.
House, house.
House, house, house.
Have a go at spelling it, house.
Think about it.
We've just looked at it.
What did you see when you looked? Have a go at now writing it down, house.
Right, let's check.
House, H-O-U-S-E, house.
Let's build a house out of LEGO, house.
Next word.
Ooh, this is our tricky word that comes up all the time.
Do you know what it is? It's the, the, the, the.
The, the, the.
And when we're saying the, we have to stick our tongue out, the, the, the, to make sure we're getting the right sound.
The, okay? Have a look at it, say it, the.
Write it down.
Three letters, the.
The, the, the.
Let's have a look.
The, T-H-E, the.
T-H-E.
Next word, all on its own, a.
A, a, a.
Have a go at writing that one down, a.
Write it down, a.
And let's check here.
I'm sure you've all got this one right.
A, well done.
Next one, I think it's another one on its own.
What could it be? I, I, I, I.
I, I, I.
Write I down for me, I.
I am very excited to start doing our storytelling, I.
Let's have a look, one letter, I.
And our final one today, is, is.
So have a look, is.
Say it, is.
Write it down, is.
Is, is, is.
Write it down.
Is.
Let's check it.
I-S, is.
Well done today.
Super work with your spelling.
Let's give ourselves a firework hooray.
Hooray! Super, great work.
Now we can start getting onto our story writing.
As Teddy and I mentioned before, in this lesson, we are going to become story creators.
And we are going to work together to create ideas in order to write our own story by the end of this unit.
Now, the focus of our story is going to be a problem, and the problem needs to really matter to the reader and to the person writing it.
So Teddy had a problem at the start of this lesson, and that really mattered to Teddy, and actually we really cared about Teddy and wanted to solve that problem for Teddy.
So when we're writing our problem in our story, we want the reader to really care about our problem and think, "How are they going to solve this? What's going to happen next?" So if you think about the story of "Jack and the Beanstalk," Jack had the problem that the giant had all of his dad's riches.
He had stolen all the money, and Jack and his mum were poor, and Jack wanted to get the money back from the giant.
So we all really felt sorry for Jack because he was poor, and the giant had all his father's money, and we really wanted Jack to be able to succeed by the end of the story, which in that case he did.
So the problem that we are going to surround ourselves with is that in our story, something is stolen.
And we are going to base our plot matrix around the thought of something being stolen.
Now, the first thing you need to do is draw the plot matrix like the one on the screen on a piece of paper because that's going to help you plan your story today.
You also need to put the problem bit that something is stolen 'cause we're going to need to focus on that when we're going to do our problem.
So pause the tape now to draw your plot matrix, and then once you've got your plot matrix done, you can press play, and we can start creating our story.
As you can see, I have got my plot matrix up on my board as well.
And we're going to work together to plan our story, so don't worry, you don't need to do anything on your own.
We're going to think of ideas together, and then you and your Teddy talk partner can decide what you want to have in your story.
So because we know our problem is focused around something being stolen, and our focus is having problems that matter, I want you to decide first, what is it that's going to be stolen? So it might be something where it's on the playground.
It could be something magical, like a treasure map or some magical shoes or golden treasure, or it could be a football off the playground, whatever you want.
Think about it.
What do you want to be stolen in your story? So what do you think, Teddy? I do like the idea of having something magical 'cause I think it would make our story exciting.
What magical thing may get stolen? Okay.
Teddy and I have thought that our problem that's going to get stolen is a treasure map.
So in my problem box, I am going to draw a treasure map.
My treasure map.
We'll do an X marks the spot there, and we'll have some palm trees on our treasure map.
And I'm going to write here treasure, treasure map.
So for me, we have decided that the thing that gets stolen is a treasure map.
Pause the video now, and complete your problem box.
Now that you've decided what your problem is, we're going to go back to the start of our plot matrix and think about who.
Who is the main character in your story? Now, you might decide that your main character is an animal, or you might decide that your main character is a person, a boy or a girl.
Or you may decide that your main character is a creature, like an ogre or a giant or a troll or a witch.
So have a think about who your character is.
Now, remember, your story's got to make sense, so whatever your stolen item is, we'll need to link to your main character.
So what do you think? Grab your Teddy talk partner, and let's have a think.
Now, I don't think we could have an animal for now, Ted.
I actually think, Teddy, a good main character would be a pirate boy.
So for us, Teddy, we are going to have a boy as our main character.
Okay, you just sit there.
So for who, our main character, we're going to have a boy, but he's not going to be any boy.
He's going to be a pirate.
So for us, our main character is going to be a pirate boy.
But he's going to be quite a young pirate, so he's not going to be really experienced in how to steal treasure and sail the Seven Seas.
So pause now, and have a think about what you want to have as your main character, and fill in your plot matrix.
Don't forget you can talk to your Teddy talk partner if you're not too sure what your answer will be.
Now you should have your who and your problem completed, and we can start to think about our story.
So my pirate has his treasure map stolen, so now I need to think about where my story is going to take place.
If I know it's a pirate with a treasure map, where do I think my story's going to take place? It could take place on a playground, but I don't think you'd find pirates on a playground.
But your character may be on a playground.
It could be in a forest.
Hmm, I'm still not sure if I would find a pirate in a forest.
I could do, but I don't think it matches my character.
But have a think.
Does a forest match what your main character is? Or I could do it on an island.
Now, what do we think, Ted? Do we think an island would match our character? Yes, Teddy's thinking the island, and that could be linked to our treasure map.
So our main setting of our story for me is going to be on an island.
Let me draw my island.
And now I want you to have a think about where is your story is going to be set, and draw your picture in the setting box.
Now, remember, it's got to make sense within your story.
Off you go.
Now that your three boxes are complete, we can start to put together our story, and that will help us think of our next bit that happens.
So I'm going to start to give my story a little bit of a structure.
So are we ready? In a land faraway, there lived a pirate called Pirate Tom.
And Pirate Tom lived on an island all on his own because his family and his friends were lost at sea.
All that remained to Tom was a prized treasure map that belonged to his father.
One stormy night, a band of pirates came on this island and stole Tom's treasure map.
So the setback for me was that the pirates came and stole his treasure map and left him.
So there's going to be a really mean Captain Stumpfoot, and then he's going to have lots of pirates protecting Pirate Tom's treasure map so he can't get it back.
So I'm going to draw Pirate Stumpfoot.
Sorry, Captain Stumpfoot.
There's his stump foot.
And have an eye patch as well.
He's going to look really angry.
Captain Stumpfoot.
And he's going to have lots of pirates helping him.
Tom, remember, is all on his own, and he needs to try and get the treasure map back 'cause they stole the treasure map.
So the setback for me is that there's lots of pirates that steal his treasure map, and Tom is all on his own, so isn't going to be able to get it back.
So have a think, what is going to stop your character being able to solve their problem? How are they going to struggle to solve their problem? Have a go at now completing your setback square, and when you've done, you can carry on.
Now you have done your setback, we need to think of our solution.
How is our character going to solve this problem? Now, our solution can have two things.
We can have another character come to help them, or they can feel something inside so they can become courageous and fight whoever it is, or they can become determined to solve the problem on their own.
But we need to think of what our solution's going to be, so I'm going to use my Teddy talk partner to decide.
Are we going to have it inside them and it's a feeling? Are we going to have another character? Okay, so Ted would like us to have another character to help Pirate Tom get his treasure map back.
So can you think of a character that might be on our island? Good idea, Ted.
We are going to go with a parrot is going to come and help Pirate Tom.
So in solution, I'm going to put a parrot.
And our parrot is going to distract.
He's going to distract the pirates while Tom steals the treasure map back.
So I'm going to do a parrot, and I'm just going to do a big speech mark saying, "Squawk," 'cause our parrot is going to start squawking to distract the pirates so that Pirate Tom can swoop in and get his treasure map back.
So have a think in your story.
Do you want it to be another character? It could be an angel coming like in "Jack and the Beanstalk" where the angel arrived.
You could have another person.
You could have an animal coming to help them.
Or like I said, it could be a feeling inside.
They could feel determined to do it on their own, or they become courageous, and then they can fight the person all on their own.
So have a think about your solution.
Pop it into your box, and then we can carry on putting on our story.
You will have your solution box now filled in, so we just need to decide how our story is going to end.
So I'm going to go back through my story, check it makes sense, and then I can decide my ending.
So in a land far away, there was a pirate named Tom, and he lived on an island all by himself because his family and his friends were lost at the sea.
All that remained was a prized treasure map that belonged to his father.
One stormy night, a band of pirates and their captain came to the island and stole Tom's treasure map.
Tom searched and searched for the pirates, and when he got there, the treasure map was surrounded by all of the pirates.
Tom wasn't sure what to do.
He was all on his own, and he wouldn't be able to fight the pirates all by himself.
Then came a parrot, and the parrot said, "I will distract them whilst you get to the treasure map." And the parrot began to squawk.
And as it squawked, all the pirates looked, and Tom was able to sneak and get his treasure map back.
So our ending, I'm going to do a happy ending on mine, and I think my happy ending is going to be that the parrot and Tom become friends, and they don't only get their treasure map back, they are actually able to find treasure.
So my ending is that Tom gets his father's treasure by using the treasure map.
So I'm going to have a happy ending on mine.
Have a think.
How do you want your story to end? Is the problem resolved, and did they manage to do it and get a bit more, or did they just resolve the problem and it ends in a happy ending? So finish your ending box, and then you will have a full story complete.
Now, remember, go back, read through to check it makes sense, to see if anything needs editing before you come to your ending.
Off you go.
Now that we've completed our plot matrix, we can have a go at telling a story.
And as we work through this unit, we will add a little bit more detail as we go along and really focus on making sure that the problem matters to the reader and they want our main character to overcome the problem.
So I'm going to have a go at reading my story now using my plot matrix, and then when we're finished, I'd like you to pause and have a go at reading your story.
Okay, let's go.
Once upon a time in a land far, far away, there lived a pirate called Tom.
Tom lived on an island all on his own because his friends and family were lost at sea.
The only possession Tom had was the treasure map that belonged to his father.
So Tom searched and searched for the treasure, but he never found it.
One stormy night, a ship landed on the island, and a band of pirates and their captain jumped off and stole Pirate Tom's treasure map.
Tom was devastated.
How was he going to get his treasure map back? He searched for the pirates until he found fresh footprints in the sand.
He followed the footprints, and there he saw the pirates and Captain Stumpfoot.
The treasure map was hanging out of Captain Stumpfoot's pocket.
"Oh no!" thought Tom.
"How are we going to get it back now? It's in his pocket." All of a sudden, a parrot came to Tom's shoulder and said, "I will distract the pirates, and as I do, you sneak up and get your treasure map back." The parrot started squawking, and all the pirates watched.
As this happened, Tom snuck behind Captain Stumpfoot and took his treasure map.
The parrot and Tom ran as fast as they can away from the pirates.
And as they sat down under a palm tree, they noticed a red X on the palm.
That was where the treasure was buried! Tom dug as fast as he could and found the golden treasure box.
The parrot and Tom shared the treasure and became the best of friends.
Have a go at telling your story now, and see if your Teddy wants to listen or if somebody in your house wants to listen to your new story.
Did you enjoy today's lesson? How did you find creating your story based on a problem? I think you've worked really well, and I'm really proud of you for joining in.
I'm going to leave you today with a joke, and my joke is going to be about pirates because that's what my story's based on.
And it says, why are pirates amazing? Why are pirates amazing? Did you know, Ted? Because they arrr! Do you get it? Because pirates arrr! So they are amazing because they arrr! See if you can create a joke based on your story, and I'll see you in the next lesson of this unit.
Bye!.