Graphic communication
In this lesson we will look at techniques to develop our design ideas.
Graphic communication
In this lesson we will look at techniques to develop our design ideas.
Lesson details
Key learning points
- develop and communicate design ideas using annotated sketches
Equipment
Paper, pencil, coloured pencils, PlayDoh/blu tack, computer (TinkerCad), Product to observe and/or disassemble.
Content guidance
- Equipment requiring safe usage.
Supervision
Adult supervision recommended
Licence
This content is made available by Oak National Academy Limited and its partners and licensed under Oak’s terms & conditions (Collection 1), except where otherwise stated.
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3 Questions
Q1.
What is the purpose of rendering a drawing?
To add notes and labels to the drawing.
To inform us of the dimensions.
To show us all the different parts.
Q2.
When designing a product, what should we consider?
The disadvantages of the product.
The size of the product.
Who is the product designed for.
Q3.
Which of these does not describe a sketch?
A quick method of showing your ideas.
Does not have to be to scale.
It is a method of visual communication.
3 Questions
Q1.
Which of the following techniques has a 30 degree angle to the baseline?
2D drawings.
3D drawings.
Oblique drawing.
Q2.
When designing a product, what should we consider?
The disadvantages of the product.
The size of the product.
Who is the product designed for.
Q3.
Which acronym do we use in design and technology?
ACCESSFM.
ACCESSSFMM.
ACESSFM.