Lesson details
Key learning points
- In this lesson, we will use selection to control the outcomes in an interactive quiz. We will outline the requirements of the task and use an algorithm to show how we can use selection. To do this, we will design a storyboard to identify the questions asked and the outcomes for both correct and incorrect answers.
Licence
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3 Questions
Q1.
Which actions will take place if the user answers correctly?
Move 15 steps and change colour
Move 15 steps and change size by 10
Move 25 steps and change colour
Q2.
Follow the algorithm. Which phrase will be included in the program for 'say' block 'A'?
6
Well done!
Q3.
Which user answers would make the program display 'Wrong'?
5
3 Questions
Q1.
Which actions will take place if the user answers correctly?
Move 15 steps and change colour
Move 15 steps and change size by 10
Move 25 steps and change colour
Q2.
Follow the algorithm. Which phrase will be included in the program for 'say' block 'A'?
6
Well done!
Q3.
Which user answers would make the program display 'Wrong'?
5