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Year 2

Building blocks to create a sequence

I can create a program that uses event blocks.

icon-background-square
New
New
Year 2

Building blocks to create a sequence

I can create a program that uses event blocks.

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Lesson details

Key learning points

  1. An algorithm is a set of instructions that can be turned into a program.
  2. Programs can start with the 'start on tap' event.
  3. Sequences of blocks must follow an algorithm to create a working program.
  4. The say block makes a sprite display text.

Keywords

  • Event - the action that triggers a program to start

  • Sprite - an object that can be controlled by a program

  • Algorithm - a precise set of ordered steps that can be followed by a human or a computer to complete a task

Common misconception

When the background changes, the sprite will automatically know what to do next.

All of the actions need to be sequenced and tested properly so that the sprite's actions match the background changing.


To help you plan your year 2 computing lesson on: Building blocks to create a sequence, download all teaching resources for free and adapt to suit your pupils' needs...

Consider software or websites pupils use every day. Actions will be triggered from events such as clicking on a button. Ask pupils to identify all the actions that could trigger programming events to occur.
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Teacher tip
equipment-required

Equipment

Children will need access to a tablet device with the ScratchJr app installed.

copyright

Licence

This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).

Lesson video

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4 Questions

Q1.
What is a sprite?
a type of background
Correct answer: an object that can be programmed
a button to start a program
Q2.
What do you call a list of instructions that a computer or person can follow?
Correct answer: an algorithm
a question
a sentence
Q3.
Which block makes a sprite say something?
block 1
block 2
Correct answer: block 3
Q4.
What is the outcome of a program?
Correct answer: the result
the beginning
the middle
Q3 image 1 Scratch Foundation under CC BY-SA 2.0 Q3 image 2 Scratch Foundation under CC BY-SA 2.0 Q3 image 3 Scratch Foundation under CC BY-SA 2.0, https://creativecommons.org/licenses/by-sa/2.0/deed.en

4 Questions

Q1.
What is an event block?
a block that makes a sprite grow
a block that changes the background colour
Correct answer: a block that starts a program
Q2.
Which event block makes a program start when you tap on a sprite?
green flag
Correct answer: start on tap
start on bump
Q3.
How do you make the background change during a program?
by pressing the green flag
Correct answer: by using the change page block
by adding a new sprite
Q4.
What must you do before using the change page block?
Correct answer: add more than one background
tap on the green flag
draw your own background

Additional material

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