Lessons (6)
In this lesson, we will be introduced to the purpose of the unit: to create a mobile app. Over the next two lessons we will develop our first app together "Tappy Tap App" and start by decomposing the problem, using success criteria to help us do this.
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In this lesson, we will be introduced to the concept of event-driven programming and applying this paradigm to the app that we started to develop in the previous lesson.
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In this lesson, we will complete our Tappy Tap App by making the score screen. After this, we will then be given a choice of projects to work on to start building our own apps.
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In this lesson, we will explore how user input is captured. We will then start to develop our own apps by decomposing the task into more managable steps.
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In this lesson, we will spend time developing our apps further. We will use our decomposed steps and success criteria to help continue with this project.
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In this lesson, we will complete and evaluate our app development project. Once our apps are complete, we will evaluate their success, both against our own criteria and by answering a short set of questions.
1 Slide deck
1 Quiz
1 Video