Render and export animations
I can render and export an animation.
Render and export animations
I can render and export an animation.
These resources will be removed by end of Summer Term 2025.
Lesson details
Key learning points
- Rendering is the process of generating high-quality images from a 3D scene or object.
- Render engines should be chosen based on the requirements of the project.
- Ray tracing simulates the way light interacts with objects and environments.
- Rendered images and animations can be exported out of Blender.
Keywords
Render - to generate high-quality images from a 3D model or scene by taking into account lighting, materials and other properties
Ray tracing - a rendering technique that creates realistic images by simulating the paths of light rays as they interact with objects in a scene
Export - to save image, animation, model or scene data in a file format that can be used by other software or applications
Common misconception
The most detailed renders should always be produced.
Render engines and settings should be chosen with consideration to the requirements of the project. This may include considering factors such as time constraints and hardware limitations.
To help you plan your year 9 computing lesson on: Render and export animations, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 9 computing lesson on: Render and export animations, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom. Plus, you can set it as homework or revision for pupils and keep their learning on track by sharing an online pupil version of this lesson.
Explore more key stage 3 computing lessons from the 3D animation unit, dive into the full secondary computing curriculum, or learn more about lesson planning.
File needed for this lesson
- Lesson 6 Bouncy Ball Example 678.13 KB (BLEND)
Download this file to use in the lesson.
Equipment
Blender
Licence
Starter quiz
6 Questions
move an object around an axis
reduce or increase the size of an object
a point where two or more edges meet
a marker for important positions
generating frames automatically
nesting objects within others