Using nature to solve design problems
In this lesson, we will take a look at how we could use 3.8 billion years worth of research and development from nature to solve problems designers face. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
Using nature to solve design problems
In this lesson, we will take a look at how we could use 3.8 billion years worth of research and development from nature to solve problems designers face. Please note this lesson will require some additional equipment, beyond a pen, pencil or paper, to fully participate.
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Lesson details
Key learning points
- combine ideas from a variety of sources
- use a variety of approaches, for example biomimicry and user-centred design, to generate creative ideas and avoid stereotypical responses