Creating a project using a block-based environment
I can implement an algorithm as code to create a project from a design.
Creating a project using a block-based environment
I can implement an algorithm as code to create a project from a design.
These resources will be removed by end of Summer Term 2025.
Lesson details
Key learning points
- In a project with multiple sprites, it is useful to assign them meaningful names.
- An algorithm is a defined sequence that can be followed and represented in code.
- An error in code is often called a bug.
- Errors can be found and corrected through debugging.
Keywords
Algorithm - a sequence of steps that can be followed to do a task
Bug - an error or mistake in code that stops it from working properly or as expected
Debug - the process of finding and correcting bugs in code
Common misconception
An algorithm cannot be represented in code.
An algorithm is a description of the instructions to follow so that a specified task can be completed. Therefore, algorithms can be converted and represented in to program code to enable a computer to carry out the solution to a task.
Equipment
All pupils require access to devices that have or can access the online version of Scratch. Starter programs are linked to the lesson and can be remixed as required.
Licence
This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).
Lesson video
Loading...