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Year 3

Sequences

I can explain that programs run sequences, which can be triggered by an event.

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New
New
Year 3

Sequences

I can explain that programs run sequences, which can be triggered by an event.

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Lesson details

Key learning points

  1. A sequence is a pattern or process in which one thing follows another.
  2. Event blocks are used to trigger a sequence.
  3. A scratch project can include multiple sprites which are triggered by different events.
  4. A design is a plan to show how something will look or work.

Keywords

  • Sequence - the order of commands in a program

  • Event - an input which triggers a block of commands to be run

  • Design - to plan how something will look or work

Common misconception

The order that command blocks are joined together does not make a difference to the outcome.

The order of a sequence is important. A program will only follow the commands that it is given in the order that they are connected.

Pupils will have completed designs or plans for other activities and subjects. Encourage them to break down (or decompose) the design down into smaller sections as modelled in the lesson to make the task more accessible.
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Teacher tip

Equipment

All pupils require access to devices that have or can access the online version of Scratch. Starter programs are linked to the lesson and can be remixed as required.

Licence

This content is © Oak National Academy Limited (2025), licensed on Open Government Licence version 3.0 except where otherwise stated. See Oak's terms & conditions (Collection 2).

Lesson video

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6 Questions

Q1.
Using a random position motion code block means you can set the location of a sprite.
True
Correct answer: False
Q2.
A __________ block is used to control the position of sprites.
An image in a quiz
Correct answer: movement
looks
sound
Q3.
You want a sprite to point to the right. Which code block is the correct one to use?
An image in a quiz
Correct Answer: An image in a quiz
An image in a quiz
An image in a quiz
Q4.
Multiple sprites can be controlled using separate commands.
Correct answer: True
False
Q5.
If you want to add commands to a sprite it must be ...
Correct answer: selected
deselected
deleted
Q6.
Which code block would you use to make the dinosaur sprite move towards the egg sprite?
An image in a quiz
Correct Answer: An image in a quiz
An image in a quiz
An image in a quiz
An image in a quiz
Q2 Scratch Foundation under CC BY-SA 2.0 Q3 image 1 Screenshot © Scratch Foundation under CC BY-SA 2.0 Q3 image 2 Screenshot © Scratch Foundation under CC BY-SA 2.0 Q3 image 3 Screenshot © Scratch Foundation under CC BY-SA 2.0 Q6 Scratch Foundation under CC BY-SA 2.0 Q6 image 1 Scratch Foundation under CC BY-SA 2.0 Q6 image 2 Scratch Foundation under CC BY-SA 2.0 Q6 image 3 Scratch Foundation under CC BY-SA 2.0

4 Questions

Q1.
A is a pattern or process where one thing follows another.
Correct Answer: sequence
Q2.
Which of these is an event code block?
An image in a quiz
An image in a quiz
Correct Answer: An image in a quiz
An image in a quiz
Q3.
Which of the following events would you use if you wanted a sprite to move each time the space key is pressed?
Correct Answer: An image in a quiz
An image in a quiz
An image in a quiz
An image in a quiz
Q4.
This sequence of commands will make the sprite turn 90 degrees and then move 200 steps.
An image in a quiz
True
Correct answer: False
Q2 image 1 Scratch Foundation under CC BY-SA 2.0 Q2 image 2 Scratch Foundation under CC BY-SA 2.0 Q2 image 3 Scratch Foundation under CC BY-SA 2.0 Q3 image 1 Scratch Foundation under CC BY-SA 2.0 Q3 image 2 Scratch Foundation under CC BY-SA 2.0 Q3 image 3 Scratch Foundation under CC BY-SA 2.0 Q4 Scratch Foundation under CC BY-SA 2.0