Application of 'powers' into game play to challenge tactical thinking
I can think tactically in games to use and apply special 'powers' that can serve to give my team an advantage.
Application of 'powers' into game play to challenge tactical thinking
I can think tactically in games to use and apply special 'powers' that can serve to give my team an advantage.
These resources will be removed by end of Summer Term 2025.
Switch to our new teaching resources now - designed by teachers and leading subject experts, and tested in classrooms.
These resources were created for remote use during the pandemic and are not designed for classroom teaching.
Lesson details
Key learning points
- Move: accurate and consistent passing, moving, dribbling and shooting skills enable our team's powers to be successful.
- Think: selecting the right power to use in a game requires careful decision making.
- Think: making effective decisions as to when and why to use a power is vital in gaining an advantage in the game.
- Feel: maintaining a strong sense of self-motivation helps us to always try our best throughout the games.
- Connect: respecting the opposition when they apply a power demonstrates fair play and sets an example to our team.
Keywords
Powers - special tactics or advantages that can be used by a team to benefit them in a game
Tactics - plans you create and use to try to win or succeed
Advantage - gaining extra benefit to outsmart our opponents
Common misconception
Pupils feel it isn't fair when their opponents use a tactic against them; they fail to see the importance of taking time to consider how they can use their own power to gain an advantage.
Celebrate teams who deploy their powers at the right time as a result of careful planning. Consider awarding bonus points for this, even if the execution isn't successful. Award points to teams who focus on their own powers and not the opposition's.
To help you plan your year 6 physical education lesson on: Application of 'powers' into game play to challenge tactical thinking, download all teaching resources for free and adapt to suit your pupils' needs...
To help you plan your year 6 physical education lesson on: Application of 'powers' into game play to challenge tactical thinking, download all teaching resources for free and adapt to suit your pupils' needs.
The starter quiz will activate and check your pupils' prior knowledge, with versions available both with and without answers in PDF format.
We use learning cycles to break down learning into key concepts or ideas linked to the learning outcome. Each learning cycle features explanations with checks for understanding and practice tasks with feedback. All of this is found in our slide decks, ready for you to download and edit. The practice tasks are also available as printable worksheets and some lessons have additional materials with extra material you might need for teaching the lesson.
The assessment exit quiz will test your pupils' understanding of the key learning points.
Our video is a tool for planning, showing how other teachers might teach the lesson, offering helpful tips, modelled explanations and inspiration for your own delivery in the classroom.
Explore more key stage 2 physical education lessons from the Invasion games: scenarios, tactics and power play in ball games unit, dive into the full secondary physical education curriculum, or learn more about lesson planning.
Equipment
Additional materials, 3 balls, 6 goals/targets, 30+ cones, bibs
Content guidance
- Risk assessment required - physical activity
Supervision
Adult supervision required